My name is David Grant and I’m a UK based artist who for the last seventeen years has worked as a concept artist in the games industry for such companies as EA, Eidos Squaresoft , Pivotal Games, Toolbox, Codemasters, SuperMassive Games and XR Games.
I was predominantly hired as a storyboard artist for the VR team and my first project was 'The Inpatient' . I soon began to also start on concept work, environment and character. I also worked on Bravo Team mainly in the beginning and mainly concept. I also worked on various other, currently unreleased IPs.
Concept Artist for the digital team. In my time here I worked on a ton of pitches, probably covering most game genres and art styles. For the published games I did character/environment/vehicle/props concepts. I also did lots of production art , storyboards, comic pages, art for use in animation, UI concepts and buttons and icons as well as Logo designs.
Worked on Environment concepts for both the film based games. Also some character variance concepts, storyboards, FX concepts and chapter Illustrations.
I also worked on Create producing lots of concept assets for the game.
Character concept and production art.
Produced character and environment concepts, lots of modern military work but also sci-fi and fantasy.